Properties
RPT adds new properties for select and condition models:
Select Properties
rpt:biome- the biome the item holder is currently inrpt:weather- the current weather in the world. Can benone(if the item is rendered outside the world),clear, orrain.thundertechnically exists as well, but it cannot be detected by the vanilla game clientrpt:difficulty- the current game difficulty. Can benone(if the item is rendered outside the world),hardcore,peaceful,easy,normal, orhard
Condition Properties
in_fluid- whether the item holder is currently in a fluidentity_flag- accepts aflagparameter, which can be:on_fire- whether the entity is currently on fire.sneaking- whether the entity is sneaking (crouching).sprinting- whether the entity is sprinting.swimming- whether the entity is swimming.gliding- whether the entity is gliding (using Elytra).climbing- whether the entity is climbing (e.g., a ladder or vine).is_player- whether the entity is a player.
